Search found 3 matches

by pixeldruid
Wed Feb 29, 2012 6:35 am
Forum: Questions and Help
Topic: How to calculate future position of Ball?
Replies: 5
Views: 5793

Re: How to calculate future position of Ball?

though calculating impact position is important to me, equally important is to know what happens to the ball after impact. my AI will try to catch the ball if possible, but if not it has to chase the ball down, pick the ball up and throw it back. great to know that we can fast forward the simulation...
by pixeldruid
Wed Feb 29, 2012 5:33 am
Forum: Questions and Help
Topic: How to calculate future position of Ball?
Replies: 5
Views: 5793

Re: How to calculate future position of Ball?

Hi Norbo

Thanks for your insights. Will running a parallel simulation, for a ball's with flat surface with bounce, be handled by a WP7 hardware? If so, is there any way in the engine to predict future position? i.e like get positional value after 3 seconds from now etc?.

Thanks
by pixeldruid
Tue Feb 28, 2012 6:51 am
Forum: Questions and Help
Topic: How to calculate future position of Ball?
Replies: 5
Views: 5793

How to calculate future position of Ball?

Hi, I am new to this forum. I am planning to use bepu for one of our sports based game. I am wondering how to predict future ball position prediction as my AI will be heavily dependent on that. is ray casting is the way to go? is the possibility of ball bouncing off is factored in ray casting?. plea...