Search found 4 matches

by CrazyXBMax
Sat Sep 29, 2012 6:15 pm
Forum: Questions and Help
Topic: Vehicle not driving forward
Replies: 2
Views: 4425

Re: Vehicle not driving forward

Thank you! I can't believe I didn't see that.
by CrazyXBMax
Sat Sep 29, 2012 1:03 pm
Forum: Questions and Help
Topic: Vehicle not driving forward
Replies: 2
Views: 4425

Vehicle not driving forward

Hi everyone, I have a problem with the Vehicles in BepuPhysics. I'm using the Vehicle class from the demos but my vehicle is only driving backwards and not forward. This is the code for taking input and applying it to the car. ForwardSpeed is 30 and BackwardSpeed -13. if (keyboardInput.IsKeyDown(MOI...
by CrazyXBMax
Sat Mar 03, 2012 8:16 am
Forum: Questions and Help
Topic: Collision detection not working
Replies: 3
Views: 4236

Re: Collision detection not working

There where no custom collision rules and all objects are in the same space. That graphics issue is a nice point, my graphical representation may be different from the physical entity. Is there a way to see the Bounding boxes of the physical objects?
by CrazyXBMax
Thu Mar 01, 2012 2:40 pm
Forum: Questions and Help
Topic: Collision detection not working
Replies: 3
Views: 4236

Collision detection not working

Howdy. I am currently using the DependencyFree fork of BepuPhysics with MOGRE. Creating entities works fine but my problem is that they do not collide. If I spawn dynamic boxes, they do not collide with each other and they also do not collide with the kinematic ground. This is how I create the groun...