Search found 3 matches

by rmnbp3
Sat Feb 11, 2012 12:30 am
Forum: Questions and Help
Topic: Transform (scale, rotate, translate) bounding box
Replies: 4
Views: 4731

Re: Transform (scale, rotate, translate) bounding box

After stepping through my code once more, I saw that the cube's bounding box was being fed into the next frame, thus causing the current bounding box to continuously expand. Thanks for the last suggestion in your if check above Norbo. This has been driving me crazy for the last week.
by rmnbp3
Fri Feb 10, 2012 11:54 pm
Forum: Questions and Help
Topic: Transform (scale, rotate, translate) bounding box
Replies: 4
Views: 4731

Re: Transform (scale, rotate, translate) bounding box

Thanks for the reply Norbo! I'll step through my code again this evening and will let you know.
by rmnbp3
Fri Feb 10, 2012 5:11 pm
Forum: Questions and Help
Topic: Transform (scale, rotate, translate) bounding box
Replies: 4
Views: 4731

Transform (scale, rotate, translate) bounding box

Hello, I just started using the Bepu Physics Engine and noticed that bounding boxes retain being axis-aligned, but also resize to fit the containing object as the object scales, rotates, and translates. I'm trying to do the same thing in a sample that I wrote, not using Bepu Physics, but the boundin...