Search found 2 matches

by Project Longshot
Thu Dec 15, 2011 5:46 pm
Forum: Questions and Help
Topic: Using ConvexHullShape causes 'strange' effects
Replies: 2
Views: 2609

Re: Using ConvexHullShape causes 'strange' effects

Thank you very much for your response. We will be integrating the BEPUphysicsDrawer into our model viewer. That way debugging the generated physics shapes will be quite easy. As for the center point you seem to be right that we do not compensate the offset correctly. There is some calculation going ...
by Project Longshot
Wed Dec 14, 2011 5:22 pm
Forum: Questions and Help
Topic: Using ConvexHullShape causes 'strange' effects
Replies: 2
Views: 2609

Using ConvexHullShape causes 'strange' effects

Hello We are using the Bepu Physics Engine for an upcoming space game. At the moment we are working hard on a problem caused by the usage of ConvexHullShapes. The following happens: - The 3d Model contains 1 Model for rendering and 1 collision model (which definetly is convex) - During compile time ...