Search found 2 matches
- Tue Nov 01, 2011 8:10 pm
- Forum: Questions and Help
- Topic: CCD and NoSolver interaction
- Replies: 2
- Views: 2304
Re: CCD and NoSolver interaction
Thanks, Norbo. Works great.
- Tue Nov 01, 2011 6:31 pm
- Forum: Questions and Help
- Topic: CCD and NoSolver interaction
- Replies: 2
- Views: 2304
CCD and NoSolver interaction
Our player character moves pretty fast relative to the size of the time steps we can afford, so we were experiencing problems with tunneling through walls. Setting PositionUpdateMode = PositionUpdateMode.Continuous resolves the problem, but creates another. We have a lot of kinematic entities with N...