Search found 2 matches
- Wed Oct 26, 2011 12:13 pm
- Forum: Questions and Help
- Topic: Collision sliding due to gravity issue (& gravity is weak?)
- Replies: 3
- Views: 3071
Re: Collision sliding due to gravity issue (& gravity is wea
If your goal is to make a character, it might be easier to just use the SimpleCharacterController or CharacterController instead. They handle the annoying stuff already. Information about what they do and the differences can be found here: http://www.bepuphysics.com/blog/2011/8/ ... tails.html Than...
- Tue Oct 25, 2011 1:29 pm
- Forum: Questions and Help
- Topic: Collision sliding due to gravity issue (& gravity is weak?)
- Replies: 3
- Views: 3071
Collision sliding due to gravity issue (& gravity is weak?)
Hi! I have a simple project set up with a staticmesh and a sphere object for player location. It all works very well (thank you!!) except for a couple of things: - When the sphere is on a sloped area of the staticmesh, it slides down hill ... as you'd expect. How do I control this? Is there a "...