Search found 2 matches

by Izzo
Sat Nov 05, 2011 2:11 pm
Forum: Questions and Help
Topic: Render Collision Mesh
Replies: 1
Views: 1927

Render Collision Mesh

Hi! I'm trying to implement a debug view, where I can see the collision meshes of all scene objects, espacially of those ones having a convex hull shaped collision mesh. I'm using the vertices of the collision infomation shape of the entity class, but it seems like that I cannot render them as a clo...
by Izzo
Sun Sep 25, 2011 7:28 pm
Forum: Questions and Help
Topic: Moving Entities
Replies: 1
Views: 2691

Moving Entities

Hi! I'm working on a game development framework using XNA 4.0 and BEPU physics. My framework supports complex objects based on the entity base class. I'm trying to implement methods like "MoveTo" and "RotateTo" to these objects, where I can define an absolute position and orienta...