Search found 2 matches
- Sat Nov 05, 2011 2:11 pm
- Forum: Questions and Help
- Topic: Render Collision Mesh
- Replies: 1
- Views: 1927
Render Collision Mesh
Hi! I'm trying to implement a debug view, where I can see the collision meshes of all scene objects, espacially of those ones having a convex hull shaped collision mesh. I'm using the vertices of the collision infomation shape of the entity class, but it seems like that I cannot render them as a clo...
- Sun Sep 25, 2011 7:28 pm
- Forum: Questions and Help
- Topic: Moving Entities
- Replies: 1
- Views: 2691
Moving Entities
Hi! I'm working on a game development framework using XNA 4.0 and BEPU physics. My framework supports complex objects based on the entity base class. I'm trying to implement methods like "MoveTo" and "RotateTo" to these objects, where I can define an absolute position and orienta...