Search found 3 matches
- Mon Sep 26, 2011 7:00 pm
- Forum: Questions and Help
- Topic: Spheres and StaticMesh plane movement issue
- Replies: 6
- Views: 4331
Re: Spheres and StaticMesh plane movement issue
Thanks a lot Norbo for your help! After following your instructions the simulation is running great now. Thanks for the thorough explanation too, it's always good to know how an engine works under the hood. Now that I have nice and smooth simulation I can concentrate on the gameplay. I would seek fo...
- Sun Sep 25, 2011 6:08 pm
- Forum: Questions and Help
- Topic: Spheres and StaticMesh plane movement issue
- Replies: 6
- Views: 4331
Re: Spheres and StaticMesh plane movement issue
You're completely right Norbo about the scale being of the issues. I used a scale of: 1 unit = 1.0m, which in turn caused the ball to be only 0.07 units in radius. After changing the scale by a factor of 10x the problem of balls passing through the surface seems to be solved. But the other issue (sp...
- Sat Sep 24, 2011 6:00 pm
- Forum: Questions and Help
- Topic: Spheres and StaticMesh plane movement issue
- Replies: 6
- Views: 4331
Spheres and StaticMesh plane movement issue
Hi guys, I'm implementing a pool game using BEPUphysics and I came across a problem I don't know how to solve. I have a 3D *.obj model for the pool table which I'm loading manually since I'm targeting Silverlight 5 and not XNA (unfortunately Silvelight's subset of XNA functionality is missing the co...