Search found 3 matches
- Tue Sep 13, 2011 12:31 pm
- Forum: Questions and Help
- Topic: Simple Room with Physics
- Replies: 4
- Views: 4576
Re: Simple Room with Physics
Attempting to use raycasting now so when the ray hits an object the explosion should be created at the impact point and explode.
- Tue Sep 13, 2011 1:15 am
- Forum: Questions and Help
- Topic: Simple Room with Physics
- Replies: 4
- Views: 4576
Re: Simple Room with Physics
Thanks for the reply, I looked at the GettingStarted Demo and got some models loading into the world. I'm currently working on simulating weapon fire and explosions using raycasting. If there are any good tutorials on that let me know. I'm slowly progressing into reading the Demo work but haven't ha...
- Sun Sep 11, 2011 6:13 am
- Forum: Questions and Help
- Topic: Simple Room with Physics
- Replies: 4
- Views: 4576
Simple Room with Physics
Hello I am fairly new to using BEPU physics and been using XNA for a couple of weeks now and was wondering what was the simplest way to create a room with just a player in the center. I was thinking creating the room in say a modelling program ( I am fairly familiar with Lightwave 3d) but wasn't sur...