Search found 3 matches
- Thu Sep 01, 2011 12:39 am
- Forum: Questions and Help
- Topic: Collision event help
- Replies: 1
- Views: 2851
Collision event help
I have a triangle mesh being used for my world map and a cylinder for my player. using the box example from the getting started demo for a projectile i am trying to get an event to happen when the player collides with the projectile. lets say when the player collides with a projectile subtract 1 fro...
- Fri Aug 26, 2011 3:07 am
- Forum: Questions and Help
- Topic: Best entity for player model
- Replies: 2
- Views: 3095
Re: Best entity for player model
thanks alot thats exactly the answer i was looking for.
- Thu Aug 25, 2011 2:33 am
- Forum: Questions and Help
- Topic: Best entity for player model
- Replies: 2
- Views: 3095
Best entity for player model
I have the model pulled from the skinned model sample just for quick collision testing. I tried using the mobilemesh entity but the problem i run into is that it for 1 does not collide with the animated mesh and for 2 it doesnt keep balance when you use the gravity set in the space. the player fals ...