Search found 2 matches

by vectoroO
Wed Aug 17, 2011 2:29 pm
Forum: Questions and Help
Topic: MobileMesh
Replies: 3
Views: 6231

Re: MobilMesh

I've alredy found a solution void DrawMobileModel(Model M, MobileMesh MM) { Matrix a = M.Bones[0].Transform;//note that model contents a single mesh a *= Matrix.CreateFromQuaternion(MM.Orientation); a.Translation = MM.Position; BasicEffect B = M.Meshes[0].Effects[0] as BasicEffect; B.Projection = Ca...
by vectoroO
Wed Aug 17, 2011 11:06 am
Forum: Questions and Help
Topic: MobileMesh
Replies: 3
Views: 6231

MobileMesh

Hi there, i have a little problem using Mobil Mesh. I made a simple pinball game, with only 4 elements: table, ball, 2 bumpers; table and ball works perfectly(both physics and drawing), but i cant setup the bumpers. when I draw Meshes!(not models), it has no scale and wrong orientation. I can't get ...