Search found 2 matches
- Mon Jun 20, 2011 10:27 am
- Forum: Questions and Help
- Topic: CompoundBody drawing
- Replies: 3
- Views: 2905
Re: CompoundBody drawing
So it will be compoundBody.worldTransform*compoundShapeEntry.localTransform.matrix, compoundBody being the parent of compoundShapeEntry. EDIT: I am using ShapeEntry.LocalTransform.Matrix* CompoundBody.WorldTransform as worldmatrix now the objects draw but not at the actual position. Do i have to add...
- Sun Jun 19, 2011 9:50 pm
- Forum: Questions and Help
- Topic: CompoundBody drawing
- Replies: 3
- Views: 2905
CompoundBody drawing
Hello, I am trying to draw a compound body, I have a couple of models of which I calculate a BoxShape and I add it together to form a compound body. The problem is now drawing every single model I am using CompoundShapeEntry.LocalTransform.Matrix as WorldMatrix when drawing, but its always the same....