Search found 6 matches
- Wed Jun 01, 2011 7:02 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Re: Cylinder Hover Bug :(
Ya OK. I've got BEPU integrated into my app and it seems to be working pretty well for the most part so I'll likely help out in upgrading it as time goes on.
- Wed Jun 01, 2011 4:17 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Re: Cylinder Hover Bug :(
I'm going to carry on with other things, if you get a chance see if you can tweak this some, the hovering is pretty bad with cylinders...
- Wed Jun 01, 2011 4:03 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Re: Cylinder Hover Bug :(
Oops, didn't see the reply...
- Wed Jun 01, 2011 4:02 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Re: Cylinder Hover Bug :(
I pulled the latest fork, it still hovers. I'm using cylinders with a radius of 1 and height of 1. I'm just starting them up in the air with gravity on, they all seem to hover.
- Wed Jun 01, 2011 3:43 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Re: Cylinder Hover Bug :(
I see there's a fork that Ross os actively working on, I'll see if this is fixed....
- Wed Jun 01, 2011 3:35 pm
- Forum: Questions and Help
- Topic: Cylinder Hover Bug :(
- Replies: 7
- Views: 7823
Cylinder Hover Bug :(
If I set a cylinder's height to 1, BEPU seems to treat it like the height is about 1.1, cylinder's will seem to 'hover' above a box or another cylinder instead of falling flat. The boxes and sphere's seem to work. All in all it seems to be working reasonably well though...