Search found 6 matches

by nizgtr
Sat Jul 20, 2013 3:40 pm
Forum: Questions and Help
Topic: The best way to apply correct spin after an explosion?
Replies: 4
Views: 4136

Re: The best way to apply correct spin after an explosion?

Thank you Norbo, the simple approach worked beautifully.
by nizgtr
Mon Jul 15, 2013 8:54 pm
Forum: Questions and Help
Topic: The best way to apply correct spin after an explosion?
Replies: 4
Views: 4136

The best way to apply correct spin after an explosion?

I have the explosion force setup and it works great! I used the sample as a base. I can't seem to figure out the best way to apply a correct angular impulse during an explosion. Any help would be awesome.
by nizgtr
Thu May 09, 2013 12:23 am
Forum: Questions and Help
Topic: Restrict angle of rotation on one axis.
Replies: 3
Views: 4460

Re: Restrict angle of rotation on one axis.

I see, EntityRotator sounds like what i need.

The thing about setting the Orientation directly is that theres no reliable way to get the current degree of the angle from a Quaternion or Matrix.
by nizgtr
Wed May 08, 2013 10:38 pm
Forum: Questions and Help
Topic: Restrict angle of rotation on one axis.
Replies: 3
Views: 4460

Restrict angle of rotation on one axis.

Hi, first off an amazing physics engine! Great job.

I have a space ship on screen that is a dynamic entity and i want it to gradually lean into the direction the user presses but only a max of 25 degrees, for example in either direction, on the Z axis. How can this be achieved in BEPU?
by nizgtr
Mon May 30, 2011 3:09 am
Forum: Questions and Help
Topic: Wheel Spin in Vehicles
Replies: 2
Views: 2754

Re: Wheel Spin in Vehicles

Amazing physics engine, great work! Thanks! I'm using Bepu in my car game, and I noticed that there is no actual wheel spin heppening. Is there any way to achieve actual wheel spin? It depends on what you mean by 'actual' wheel spin. The vehicle class is supported by ray casts, and the wheels are s...
by nizgtr
Mon May 30, 2011 2:49 am
Forum: Questions and Help
Topic: Wheel Spin in Vehicles
Replies: 2
Views: 2754

Wheel Spin in Vehicles

I'm using Bepu in my car game, and I noticed that there is no actual wheel spin heppening. Is there any way to achieve actual wheel spin?
ps, Amazing physics engine, great work!