Search found 8 matches

by Piers
Fri Mar 12, 2010 9:39 pm
Forum: Questions and Help
Topic: Raycast
Replies: 3
Views: 5388

Re: Raycast

Is there any other way that I could do it? That way adds alot of extra work, especially since I'm only trying to ignore one object.
by Piers
Fri Mar 12, 2010 9:09 pm
Forum: Questions and Help
Topic: Raycast
Replies: 3
Views: 5388

Raycast

Is there a way to ignore an object while raycasting? I want to raycast past my character controlled to check where the camera should be when there is a wall.
by Piers
Mon Dec 21, 2009 4:14 am
Forum: Questions and Help
Topic: Character Controller
Replies: 1
Views: 3287

Character Controller

Alright... seems sort of silly, but I honestly don't know how to use the character controller at all. Looking through the example did not really help and when trying to use it in my own code, it just stands there. All I've been doing is adding the controller to the space which works fine but I can't...
by Piers
Mon Sep 22, 2008 10:31 pm
Forum: Questions and Help
Topic: Static Objects
Replies: 12
Views: 12884

Re: Static Objects

How would I go about velocities and shit in Bepu? If moveTo teleports, then what actually moves the object?
by Piers
Mon Sep 22, 2008 9:57 pm
Forum: Questions and Help
Topic: Static Objects
Replies: 12
Views: 12884

Re: Static Objects

Right... another problem. I made a character, who has a cylinder to affect it's gravity/collisions. Main problem is, the moveTo command seems to be stopping this object from interacting with any other object. I can run around on my terrain.. but running into a sphere just makes me move over it. Help...
by Piers
Wed Sep 17, 2008 1:22 am
Forum: Questions and Help
Topic: Static Objects
Replies: 12
Views: 12884

Re: Static Objects

Thank you very much. : ) I'll be sure to try that as soon as I get my source back.


Edit:

Actually, I now have a sort of new problem. It appears that my object, no matter the radius I put the sphere at, never touches the ground. It physically moves across the ground, but it is always above it.
by Piers
Wed Sep 17, 2008 12:06 am
Forum: Questions and Help
Topic: Static Objects
Replies: 12
Views: 12884

Re: Static Objects

Hmm... any idea why it wouldn't work in the update, and/or draw function?
by Piers
Tue Sep 16, 2008 9:58 pm
Forum: Questions and Help
Topic: Static Objects
Replies: 12
Views: 12884

Static Objects

Is there a way, to reposition a static object? If I made a static triangle group out of a city building, is it possible to move the object, and the physics calculations to a different spot?

If so, any examples or code you could give me?


Thanks,


-Piers