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- Mon May 02, 2011 2:43 pm
- Forum: Questions and Help
- Topic: Question
- Replies: 1
- Views: 4056
Question
hey everyone, sort of new to the BEPUPhysics so i am curious about things. i have started working in XNA and i notice that alot of the coding is different than normal C-Sharp. that is to be expected, but does using the BEPUPhysics engine change that again? i started reading the documentation and it ...