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by rockking
Mon May 02, 2011 2:43 pm
Forum: Questions and Help
Topic: Question
Replies: 1
Views: 4056

Question

hey everyone, sort of new to the BEPUPhysics so i am curious about things. i have started working in XNA and i notice that alot of the coding is different than normal C-Sharp. that is to be expected, but does using the BEPUPhysics engine change that again? i started reading the documentation and it ...