Search found 6 matches

by Deimos
Sun Sep 11, 2011 6:35 pm
Forum: General
Topic: Mono anyone?
Replies: 11
Views: 27226

Re: Mono anyone?

Thanks for the Info :) Btw the BEPUphysicsDemos project of the SlimDX fork has stil XNA references and cant be opened without an XNA SDK installation.
by Deimos
Tue Sep 06, 2011 5:26 pm
Forum: General
Topic: Mono anyone?
Replies: 11
Views: 27226

Re: Mono anyone?

Well, I went ahead and created a version of the library which does not rely on XNA or SlimDX. Will the SlimDX fork still be maintained regularly and receive fixes from the main dev fork or is it advisable to switch over to the DependencyFree fork now? I'm curious because the SlimDX fork is the only...
by Deimos
Sun Aug 14, 2011 8:46 am
Forum: Questions and Help
Topic: Can I use BEPUphysics without having user install XNA?
Replies: 6
Views: 8043

Re: Can I use BEPUphysics without having user install XNA?

Thanks Norbo, that helped! The project builds now without an XNA installation. I have another question. Is it possible to grab the code with TortoiseSVN from CodePlex? I'd like to add BepuPhysics as an external to my project and since I'm using TortoiseSVN this would be the most convinient/clean way...
by Deimos
Fri Aug 12, 2011 7:21 pm
Forum: Questions and Help
Topic: Can I use BEPUphysics without having user install XNA?
Replies: 6
Views: 8043

Re: Can I use BEPUphysics without having user install XNA?

Hi, I've tried to load the SlimDX Bepu fork solution in VS 2010, but it tells me "The project type is not supported by this installation" and ends up without loading any project. I suppose it's because of the remnant XNA references in the csprojs and wherever and the fact that I don't have...
by Deimos
Sat Oct 16, 2010 8:43 am
Forum: Questions and Help
Topic: Translate FluidVolume
Replies: 2
Views: 3370

Re: Translate FluidVolume

It works like a charm and the performance is much better this way. Thanks a million, Norbo!
by Deimos
Sun Oct 10, 2010 6:53 pm
Forum: Questions and Help
Topic: Translate FluidVolume
Replies: 2
Views: 3370

Translate FluidVolume

Hello, I'm using the FluidVolume for the first time and have a question. I'd like to continuously raise the water level after my FluidVolume is created and added to the physic system. During my update method I tried to set the fluid's position property and to manipulate its bounding box without succ...