Search found 4 matches

by sebbn
Fri Oct 01, 2010 10:35 pm
Forum: Questions and Help
Topic: Ray casting
Replies: 2
Views: 2917

Re: Ray casting

aha :)
by sebbn
Thu Sep 30, 2010 10:56 am
Forum: Questions and Help
Topic: Ray casting
Replies: 2
Views: 2917

Ray casting

Hey :)
i have some problems.. Im trying to cast a ray from my camera and if its intersecting any entities remove them... But i cant get the ray thing working, im using a list that i filled with entities.

~sebbn
by sebbn
Thu Sep 09, 2010 9:16 pm
Forum: Questions and Help
Topic: bEPU only for collision
Replies: 2
Views: 2899

Re: bEPU only for collision

oh ok, then i maybe will wait for v0.15 before i use the engine for collision ;)
by sebbn
Thu Sep 09, 2010 3:11 pm
Forum: Questions and Help
Topic: bEPU only for collision
Replies: 2
Views: 2899

bEPU only for collision

Hello, :)

My question is: can i use bEPU only to check collision, and not applying any force etc?
if so, is there any documentation on that subject.

~sebbn