thanks for the quick response! Workaround seems to be working fine... though i'll probably wait for the next release.
Another question, removing an entity from its space is all I need to do to unload it from memory right? (assuming i have no other references anywhere)
Search found 2 matches
- Wed Apr 21, 2010 9:47 am
- Forum: Questions and Help
- Topic: object still colliding after being removed from space
- Replies: 4
- Views: 4142
- Wed Apr 21, 2010 8:19 am
- Forum: Questions and Help
- Topic: object still colliding after being removed from space
- Replies: 4
- Views: 4142
object still colliding after being removed from space
I created a StaticTriangleGroup from a Model like this: public StaticTriangleGroup CreateStaticEntityFromModel(Model model) { StaticTriangleGroup.StaticTriangleGroupVertex[] vertices; int[] indices; StaticTriangleGroup.getVerticesAndIndicesFromModel(model, out vertices, out indices); TriangleMesh tr...