Search found 4 matches
- Tue Mar 02, 2010 7:01 pm
- Forum: Questions and Help
- Topic: Constraints...
- Replies: 3
- Views: 4015
Re: Constraints...
Sorry, I'm not sure exactly what kind of behavior you are looking for here. This is what I'm trying to do (seen from one side :P) apply_angular_velocity.jpg For some reason, the box won't go higher than the anchor points location... The two ball socket joints listed above are redundant and act like...
- Tue Mar 02, 2010 10:57 am
- Forum: Questions and Help
- Topic: Constraints...
- Replies: 3
- Views: 4015
Constraints...
A few more noob questions :P, I hope I don't bother you guys too much :) So I have a sphere bouncing around a room, but now I want to incorporate something from the "More Constraints" demo, I want to have a box that is suspended by two "stiff" cables, or more specifically, this o...
- Mon Mar 01, 2010 10:54 pm
- Forum: Questions and Help
- Topic: Problem when applying linear velocity to a sphere
- Replies: 2
- Views: 3227
Re: Problem when applying linear velocity to a sphere
Ah, that sounds good, I'll try it as soon as I get home this afternoon 
Thx!

Thx!
- Mon Mar 01, 2010 10:18 pm
- Forum: Questions and Help
- Topic: Problem when applying linear velocity to a sphere
- Replies: 2
- Views: 3227
Problem when applying linear velocity to a sphere
Ok, this is kind of a noob question :P I have constructed a small room-like environment (floor and 4 walls), all made from box entities with no mass... so I drop a sphere in the middle of the room and I apply a random linear velocity to it, everything works fine, the sphere bounces a bit, slides and...