Search found 4 matches

by Nostromo
Sat Feb 27, 2010 10:46 pm
Forum: Questions and Help
Topic: Strange behaviour after calling a method
Replies: 4
Views: 4449

Re: Strange behaviour after calling a method

HI!

Yes that solved it! :) I now check the entity to see if it is dynamic.
thanks
by Nostromo
Fri Feb 26, 2010 7:02 pm
Forum: Questions and Help
Topic: Strange behaviour after calling a method
Replies: 4
Views: 4449

Re: Strange behaviour after calling a method

Thanks for your reply, and for the reply on my other topic. Well my boxes are of the correct size.... The boxes I throw in my space are of the size 1.0f x 1.0f x 1.0f for the smaller ones. and 4.0f x 4.0f x 4.0f for the bigger boxes. Every thing works properly, all the boxes that I put in do their p...
by Nostromo
Fri Feb 26, 2010 4:35 pm
Forum: Questions and Help
Topic: Strange behaviour after calling a method
Replies: 4
Views: 4449

Strange behaviour after calling a method

Hi everyone! Every thing up untill now is working as should, I think.... My little cubes drop on the ground and do their physics thing and all. But when I run the next method Bepu starts to act crazy, the shockwave works but after that.... My little cubes start to jump around with almost no end, new...
by Nostromo
Fri Feb 26, 2010 4:21 pm
Forum: Questions and Help
Topic: Practical size for objects?
Replies: 1
Views: 2776

Practical size for objects?

Hello all! I started playing around with Bepu last week. I am still learning a lot about C# in general, but already I have created a small base for a little game. But I have a few questions.... (why else would I come to the forums :) ) What is a "practical" "size" for objects in ...