Search found 3 matches
- Wed Sep 15, 2010 8:53 pm
- Forum: Questions and Help
- Topic: Scale / Unit Size recommendation sepecifcally Maya -> FBX
- Replies: 1
- Views: 2489
Scale / Unit Size recommendation sepecifcally Maya -> FBX
Hi Guys, I'm currently experimenting with scale in my game trying to make the scale of the actual models be in line with what BEPU needs. I have read the forums and the advice always seems to be work as if 1 unit == 1 meter. So in MAYA I switched my units to be meters. Then I scaled the world and th...
- Tue Aug 31, 2010 8:23 pm
- Forum: Questions and Help
- Topic: Terrain edge turned quads
- Replies: 4
- Views: 3940
Re: Terrain edge turned quads
Thanks very much for the excellent reply and examples! I'll give this a go when I get home.
- Tue Aug 31, 2010 1:57 pm
- Forum: Questions and Help
- Topic: Terrain edge turned quads
- Replies: 4
- Views: 3940
Re: Terrain edge turned quads
Related to this, is there a tutorial or somewhere in the docs that explains how to actually specify the height-map a Terrain object should use? It seems like in the Terrain Demo that the Heights field is what I need to pack the height-map data into. Is it required that I create my own processor to t...