Search found 6 matches

by DevanDanger
Sat Apr 28, 2012 7:21 pm
Forum: Questions and Help
Topic: RotationalAxisConstraint equivalent
Replies: 1
Views: 4722

RotationalAxisConstraint equivalent

I just updated to a newer version of BEPU Physics, looks like alot has changed since the last project. Is there equivalent to the RotationalAxisConstraint? I don't see that constraint anywhere anymore.
by DevanDanger
Mon Feb 01, 2010 7:43 am
Forum: Questions and Help
Topic: Controlling the Rotation Point on a Complex CompoundBody
Replies: 2
Views: 2485

Re: Controlling the Rotation Point on a Complex CompoundBody

Thanks for the help, was able to figure it out based on your info.
by DevanDanger
Fri Jan 22, 2010 2:23 pm
Forum: Questions and Help
Topic: Controlling the Rotation Point on a Complex CompoundBody
Replies: 2
Views: 2485

Controlling the Rotation Point on a Complex CompoundBody

I'm working on a more complex CompoundBody where to be able to do a couple things. I need to be able to kind of control where the point of rotation is, which appeared to be based on the centerPosition. I'm finding out this centerPosition by design is not made to be controlled. This body has been con...
by DevanDanger
Fri Jan 08, 2010 8:28 am
Forum: Questions and Help
Topic: Foosball Bar Simulation and Constraints
Replies: 4
Views: 3635

Re: Foosball Bar Simulation and Constraints

Excellent thanks Norbo, this works great.
by DevanDanger
Wed Jan 06, 2010 11:08 pm
Forum: Questions and Help
Topic: Foosball Bar Simulation and Constraints
Replies: 4
Views: 3635

Re: Foosball Bar Simulation and Constraints

Cool thanks for the explanation on the alternate way for the Rotational constraint this seems to work fine.
And thanks for writing up a Single Body Linear Axis Constraint sample.

Evan
by DevanDanger
Wed Jan 06, 2010 1:56 pm
Forum: Questions and Help
Topic: Foosball Bar Simulation and Constraints
Replies: 4
Views: 3635

Foosball Bar Simulation and Constraints

I'm trying to simulate the bar of a foosball. Currently I'm doing this as such. 1. Approximated the body with a compound body for the actual players and the bar. 2. Added two rotation axis constraints to lock the X-axis, Y-axis down. I still need one more type of constraint which needs to constraint...